Screenshot Saturday in Game Dev




Whipped up these little controller diagrams for the upcoming Nintendo Switch version of Belle Boomerang! Enjoy!









Made a list of enemy attacks I need to completely throw out the window and remake in my game #TwelveSlotSaloon
(╯°□°)╯︵ ┻ᵉⁿᵉᵐʸ ᵃᵗᵗᵃᶜᵏˢ┻
⚔Here's a new attack for the Pebble Snack since the old ones were slow and ugly. ⚔


Made simple autoplay feature, helps debugging. There is a plan to implement user's AI code to control your player online. Then simulated AI tournaments!


This is the furnace / steam engine combo I recently added to our base-building system. Can you recommend some games to me that have similar pseudo-machines that you like?



I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.



Nothing more fulfilling than seeing an idea progress to implementation... from mockup, to sketch, to #pixelart 💪
Ale Abbey's Storage room and its UI demanded our undivided attention this week! We duly obliged😉🍻⛪

The development of the prologue to Skelethrone is nearing completion. And this is one of the bosses you'll meet - Champion Sacrass.
Wishlist and follow: https://store.steampowered.com/app/2139870/Skelethrone_The_Prey/
#ScreenshotSaturday #Skelethrone #ValkyrieInitiative #Gamedev #IndieGame



