Screenshot Saturday in Game Dev

Post GameDev things!

Let's back on track! here is some pixel art stuff I did for the cutscene.

Ima be real with you lot, I had no idea how hard it was to apply textures to models. I bet texturing is a career!

Even though I do plan to re-model some of the furniture for better texturing, I'm very proud of what's coming out.

Made transitions between animations smoother

Animation Montage - perfect tool ╰(▔∀▔)╯

Alpha 2 is available. Game is available on Game Jolt and Itch.io

What's new?

- Settings icon colors changed

- Revamped home screen

- Updated game engine

- Add User Info

- Add cloud

- Changed UI colors

- Now available for Windows and Linux

Project Speak and Help Listen and Do is back, and here's a new screen shot

Working on an update for Five Nights at Yura's 3!

P:Y demo coming about 5-7 days after the update is published!

Hello comrades!

Now I have released my game "Winter Holiday" - a remake of the game "Beneath the cardboard".

In the game you need to survive 3 days and do not forget about matches because the air temperature drops a lot at night!

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Both down AND up screen transitions appear to be working in my new NES homebrew game. More testing required but an encouraging first attempt at the implementation. #nesdev

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Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.

#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign

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It’s a gorgeous world out there! 🍁

We’re taking the scenic route from Driplands to Lawride Town through our charming hand-drawn locations! ✏️