Screenshot Saturday in Game Dev

Post GameDev things!

“Ocean is more ancient than the mountains, and freighted with the memories and the dreams of Time.”

#TheShore is available on Steam: https://store.steampowered.com/app/1297300/The_Shore

📸 Photo Credits: Ophierian

#IndieGame #ScreenshotSaturday #IndieDev #GameDev #IndiePump #PC

K'raask, the Big Guy (tm) from last week, is mostly done by now.

True to his appearance, he's not the fastest fighter but he hits like a truck.

He takes a lot of hits to take down. Don't be like me and get smashed by his last attack. Not a good idea.

Hey #screenshotsaturday 👋

It's time for a little walk on the coast

#retrogames #pixelart

The Rite begins!

The Mildew Children: Chapter 1 is available.

Steam: https://bit.ly/3Q7zGTA

More NPCs in the world!

starting to feel more alive ^^

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I'm really pleased with how this fire VFX turned out!

What do you think?

Wishlist: https://t.co/TKpsXj8fO5

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while it's still #screenshotsaturday, I'll share a bit of the level W.I.P ^^

(still a bit empty at the moment, but there will be much more!)

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Kind of a blah day on progress. Lot of obstacles I didn't feel like tackling. Got some more maps connected and roughed in. Started the barest of work on followers. For some reason the follow script overrides follower collisions? It's never referenced...

Progress on implementing new animations! I think the true first person camera approach where you can see your character’s movements besides arms works really well for parkour games.

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Coming back to Game Jolt after a while...

So I've transitioned Spaceman Memories into a 3D pixel art game and I'm making it with #UnrealEngine. Anyways, I'm having lots of fun with it, this is the character controller I build using PaperZD.

#indiegame