Screenshot Saturday in Game Dev

The holidays are right around the corner, so it's time to hustle with those presents and gear up for some good times, get ready because pleasant chaos awaits!๐๐
#screenshotsaturday #HappyHolidays #SeasonsGreetings #HolidaySeason2023



Another proof of how important support characters are in a squad, especially in combat where agents can be poisoned or set on fire Debuffs are also removed under the certain circumstances
#twilightwars #indiegames #gamedev #turnbased #dungeoncrawler





Making an indicator to let players know about specific item synergies, possibly empowering their arsenal

We got almost everyone in the picture!๐ปโช Whether you're celebrating or not, Hammer & Ravens and everyone working on and in our upcoming Monastery Brewery tycoon, Ale Abbey, wish you the merriest of festive times!๐ค๐



Working on temp enemies. #Batysphera #devlog #indiegame #indedev


I'm back to updating this game. These shots show what I've done recently:


Hello everyone! Ever wondered about the sensation of stepping into the void? Experience it through the fall damage system in my game, Lobo.










Well, after countless hours of debugging, a few cups of coffee and constant trial and error, I've finally made a traffic system in my game! Now the town looks more lively! Always look both ways when crossing!!
Ciao!
-


I've updated Bรฉton Sanglant, give it a try on itch!
https://mreliptik.itch.io/beton-sanglant