Screenshot Saturday in Game Dev



This week, a lot of effort has been put into creating new groups of combat encounters.
A good example is the slightly modified Druid paired with a Beast. You can focus on the Druid first to remove possible buffs and debuffs, or on the high-damage Beast.


Run or fly through the beautiful lands of floating islands! 🐉
But don't let your guard down! They hold many secrets and some of them are very dangerous…
Join the Playtest on Steam! Now with online and local co-op! 🎮🖱




I've updated this game with more contents but since Ludum Dare 55 rating period isn't over, I couldn't upload it yet. So for now, here are some shots from the update:


Trying to figure what UI I want. Update the building collision with new shader
#unity3d #strategy #gameart #concept #unity #builder #indiegame #gamedev #indiedev #screenshotsaturday #Saturday #SaturdayMorning #SaturdayVibebs









I'm working on a new style! Levels are floating islands in the sky.
grass and ground textures are much simpler and there is a lot more verticality with cliff faces.
What do you think?
Sorry about being quiet all week. I pulled the trigger on working on the card minigame for Somewhen.
It's a nice break from working on the main scenario and battle/town-building system(s).


































































kamoihito plays Write`N`Fight


Dressing room done! Now working on VFX room!


New Mrs Lucky model and animation loop