Screenshot Saturday in Game Dev
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
Demonstration of new animation in Stones Keeper. The game is currently 60% off
Game on Steam: https://store.steampowered.com/app/1723530/Stones_Keeper/
An enemy concept for Pride's realm
0.2.0 Postponed for an unknown date, currently to N.E. Unfortunately, I don’t have time.
Thanks for understanding.
3 powerups for minigolf.
The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo
To spice up the Mario & Luigi combat even more, we're iterating on it's enemy resistance system - some of the attacks won't work on certain enemies, but they'll put others into entirely new states, inviting some strategy into the order of your attacks!
Still a W.I.P, but the 2nd level of Team Slay-Bells is almost ready! Just a few minor things to fix and it's pretty much finished! ^^
Here's some footage!