Screenshot Saturday in Game Dev

Post GameDev things!

Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.

Whoops, the suit's on the loose.

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Demonstration of new animation in Stones Keeper. The game is currently 60% off

Game on Steam: https://store.steampowered.com/app/1723530/Stones_Keeper/

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An enemy concept for Pride's realm

Солнце яркое

0.2.0 Postponed for an unknown date, currently to N.E. Unfortunately, I don’t have time.

Thanks for understanding.

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3 powerups for minigolf.

The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo

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To spice up the Mario & Luigi combat even more, we're iterating on it's enemy resistance system - some of the attacks won't work on certain enemies, but they'll put others into entirely new states, inviting some strategy into the order of your attacks!

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Still a W.I.P, but the 2nd level of Team Slay-Bells is almost ready! Just a few minor things to fix and it's pretty much finished! ^^

Here's some footage!