Show & Tell in Game Dev

Post GameDev things!

dont worry, still making it. ive made a decision to just fully remake the game with new and comepletely changed mechanics, as the old version is buggy and very complicated.

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20251105

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

This game is based in one of my son's short tales. We already made a mini version of this for our biggest project together: "The Wall", but we made a special version for the Narrative contest.

We both hope to make it on time!!!

A #PixelArt Bus Stop I made for our game "You're Not Welcome to Rennville"

#ynwtr

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Hi guys! :D

I’m currently working on a party game inspired by WarioWare! I also plan to add both local and online multiplayer in the future.

For now, I’m still focusing on the core mechanics and developing the minigames !

#NarrativeJam #NarrativeJamArt Play Stick With Imagination

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Ryn and the Thread of Life is now on Steam!

The Early Demo is coming soon, a first look at the world we’re weaving. 🧵

Wishlist now on Steam:

https://store.steampowered.com/app/4130370

#gamedev #indiedev #pixelart

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Do I really need those bars and pie charts in the UI? Nope, not really — but they sure look cool. 😍

#gamedev #unity2d #indiegame #wishlistwednesday #devlog

I am kinda proud of myself for actually committing to put this much work into a game...

i will make trophies available to achieve later so that is what im working on

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