



I Implemented funny RAGDOLLS on death
#IndieDev #IndieGames #IndieGame #GameDev #Unity #Party #Local_Multiplayer





Back into ASCII cycling




The hide and seek event seems to work fine. Now I have to implement the hunt event when #Hayamichan sees you...



Hey everyone! This is the game I'm making: Memora Wanderer
It's a cute nostalgic RPG, with pixel art and low poly. This is just a little example title screen, but follow along for dev progress!






I've been working on a grid based puzzle game called Oceans Away. I am loving it.







I added a path replay when you clear a level in Colorspace!
How would you improve it?


I added gears to open doors and maybe puzzles later on PS: There is a new design for the cube


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