All Posts in GameMaker




Goofy thingies with no context since it'll take too much of my brain space to explain.







For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room


For day 526 of coding, I have simplified the object spawning to be grid based. This will make it easier to fit them in tight spaces





Take a look at the amazing drawings we have so far in the drawing contest!
@Strizh @xXMoonligthXx @AnoncMaster123
@Spacebox11
@Mr-Mitten
You can participate by taking a look at the post posted on my profile





















The prologue course of Binary Golf.


For day 525 of coding, I have adjusted the code to make sure the objects don't spawn on the walls in the center of the room. If used on small rooms however, the game will be on a endless loop

I made this Lutaland art, what do you think? This will likely be used in the game as some sort of loading screen.



























