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For day 852 of coding, I tried putting in another condition to ensure that the objects don't spawn in the walls. I think that it works most times, but needs further testing

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I dont know if someone still looking for what i post but.. yeah. a new game

Explore the depths of the castle of the night, immersed in a misty land where the sun has not appeared for millennia, only a bright moon is seen between the dense clouds.

Deltastars by @ShurikenRei is looking for coders and musicians (it would mean a lot if any coders or musicians join) and don’t forget to give a follow too

https://gamejolt.com/games/Delta_Stars/959318

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Been making a Sonic fangame starring Tails for a while now. Decided at the last minute to add a GameJolt release. The adventure begins in the beautiful Green Forest zone. #gamedev #pixelart

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My game in 50 seconds
#indiedev #Gamedev #steam

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For day 851 of coding, I have found and removed an unwanted local variable from the object spawning code

3,200 people decided to hit “follow”!
Thanks for clicking that button, glad you’re here!

oh, incase i didn't mention it already

consider all of my games canceled except for DigitalTale, GigaSas V2, and dusttale don't forget (and normal box but that one I'm not talking about for now)

The Indie Assemble festival will go live on Steam the 5 may and will feature Noir Total : Deadly Party !

You can learn more about this event here : https://excaliber.it/en/?

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