All Posts in GameMaker



It feels like we're in a film, are we?
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Loading...Making a shield and parry mechanic!
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Loading...For day 906, I've been looking into shaders more and leaned how to invert colors

Loading...For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

Thank you so much for your charged stickers!! You are the best!! 

@kown-as-Devinli123 @Art_Ink_Studios
@sosasees
@Black-Bricks-Studio
@PaladinDBoy
@UndertaleOFFFan
@NubulusFanworks
@MysteriousBeingGAOG
@EndoSkeleton-02 @SaberLoopStudio ![]()
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Loading...For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

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should i release a demo of dusttale don't forget or just go for the full thing right from the start?
the demo would probably include chapter 1 and the first area of chapter 2 (witch is the first area of the metroidvania thing) 🥔

Loading...For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock













