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I've programmed some items that generate zones where you can't have Ether Troopers. When you leave the zone, they'll give you them back What do you think?

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For day 912 of coding, you can now cycle between both options in the pause menu

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Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!

If you like the game, please place your vote at https://gx.games/events/viral-glitch/

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For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

REBRAND! (sorta)

To emphasize the new direction FAUXTALE has been taking in recent months, the game page has been updated and given a new title:

FAUXTALE + FAUXTALE: Hard Mode.

On behalf of myself and the team, we hope you enjoy what’s to come.

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The true nightmare begins now... Coming soon!

Got out first Appetizer Project coming out!

The other day I gave a talk about Weefager at a university!

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I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired

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For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later