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Okay it's time for creative stuff again, and just in time for #WIPWednesday

Been working on this all week.

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Ну, как-то так.

Devlog №3

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Creating State and Action for Casting

#gamedev #indiegame

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Creating Light skill

#gamedev #indiegame

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For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

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For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

#Devruary Worst bug I have to deal with is an annoyingly common one: misplaced visual elements. It can persist even if the code for it produces no errors. I then have to figure out what to add to fix it without throwing off the existing non-error code.

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Been a while since I showed a gameplay video. Some slight differences such as new sprite effects. Also I'm bringing back the hint signs, sorry for removing them.

#draco #dragon #cartoon #indie #gameplay #gamemaker

Hi everyone, I wanted to tell you that my game is finally out and that you can play it on Steam.

https://store.steampowered.com/app/4369660/Backrooms_Not_Escape/

#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!

I have since adopted a new game making rule: if it ain't broke, don't try to fix it.