General in GameMaker



For day 197 of coding, I made 3 small changes:
I fixed the slime's targeting when attacking,
the player can avoid attacks by rolling,
and the confirm key had been changed from enter to space for easier access


For day 196 of coding, I made the lifeforce/exp move a little away from where the enemy was after spawning


1ST POWER UP! The Magma Pepper (WIP name) let's Draco breathes fireballs that instantly kills most enemies. However, Draco can only breath 2 fireballs at a time and if he gets hit once he'll lose it.


Where do you download the games on your mobile?


For day 195 of coding, I made it so enemies can now drop lifeforce/exp


For day 194 of coding, I made a counter for the collected lifeforce. I've also adjusted the code for the pause textboxes


For day 193 of coding, I made these orbs of lifeforce that serves as experience/currency.
They will move towards the player when close