General in GameMaker


Loading...For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
1Managed to make pause menu (don't mind "notes" option, i didn't know what else to add)

Loading...For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player

Loading...For day 235 of coding, the plant's lobbed projectile can now poison the player

Loading...For day 234 of coding, I have added an explosion to the plant's lobbed projectile for when it hits the ground

Loading...Fora day 233 of coding, I reworked how the enemies drops items
They now always drop a set amount of experience(lifeforce). They also now sometimes drop health

Loading...Пушка на грузовике?
Cannon on a truck?

Loading...For day 232 of coding, I made some health pickups




