General in GameMaker


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For day 304 of coding, I have altered the way the lobbing fireball works
The player can decide where to lob the fireball, though there is a minimum distance it can be thrown

POV: These menacing guys break into your house and the object closest to your right hand is your only weapon.
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For day 303 of coding, I made an aiming reticle for the exploding fireball the player lobs


enemy skeleton or a pile of useless bones?


Yes... i started a new project.. judge me



For day 302 of coding, I made a camera system that follows the player
You can also move the camera with the mouse reticle to get a better view of your aiming direction