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For day 314 of coding, I've updated the shoreline code so that it can now generate at corners

🔮Discover limitless spell combinations and immerse yourself in the procedurally generated world of @rulesofalchemy a spell combo roguelike.

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---------------Eng/Rus----------------

Hello everyone, I got great and bad news about game. Open the article for full info.

Всем привет, у меня есть хорошая и плохая новость на счёт игры. Полная информация в артикле.

Testing our racing game. Screenshot from Unity engine.

Stage: development.

@GameMakerCommunity @gamejolt

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For day 312 of coding; I made a similar code for the shoreline, but for the right side

🌠 Excited to share that our work with @auroratlmgame has seen remarkable advancements!

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For day 311 of coding, I utilized multiple instances of the Bresenham line code to make the shoreline appear more natural