Programming in GameMaker

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Successful learning in Godot

Making fighting for my game, orginal sprite made by PIPOYA. fighting animation - @YukiZeng . See you soon!!

Hello! A little about me, a solo dev, to the world.

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I just finished the dusting script for FAUXTALE, I think this video says it all.

Hmm, ok i don't think I actually need those variables, at least not all the time.

I should be able to use lengthdir_x and lengthdir_y with my target coordinates to clamp the value in a circle around the player.

I just don't know how X'D

Was having issues with inconstant collisions when using physics in Game Maker.

I figured it out though!

(இ﹏இ`。) thank you internet stranger (இ﹏இ`。)

Hmmm! Was getting mad flickering when in the UI with too much text...
So I split the static part of the UI (text that doesn't change) to be drawn to a surface once, then it draw the extra bits on top. Seems to work, now I have to do it for all of it.

Finally, the Height map generation works (read how to)

UPDATE: On Vol. 1

- Powerline microgame, sub-collision from the spark's mask.

- Menu screen added "Vol."