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TODAY IS A SUPER SPECIAL DAY! 4 years ago Monodo took its name. Since then we've been working hard day after day to give greater quality to our video games. Thank you very much to all of you for your support, since without you it would not be possible!

[NOM]

The Rogue Night steam page is up! If you could please wish list it I would be eternally grateful ❤️

https://store.steampowered.com/app/2797640/Rogue_Night/

oh GOLLY that is juicy!

Will add an option to turn off the flash for accessibility.

Edit: Ahhh! Thanks so much for the feature GameMaker Community!

Someone wanted to see Eating animations, well here's a mock up of what I had in mind. Pretend this is in the Inventory menu I haven't set up Player appearance stuff yet.

I like the idea of the food being launched into your face

Edit: Permanent Version

Played through my game Reindeer Story . 6 hours 35 mins on a bee-line to the end without side-content!

A regular playthrough should be about 10-13 hours. Super Mario RPG's length! Which is crazy to think about! I'm proud I've reached this point!

Its finally time to announce a release date!

Eldritchvania will be available here on Game Jolt, Steam and Itch.io at 12am(AEDT) on the 10th of February!

\/ Read the article for more \/

Lots of little tweeks to the Tool animations.

I've pretty much decided that this wont be for the Axe, and will change it to something else.
For the Axe, I'm going to do a side swing (like 2d Zelda), makes more sense for the charge effect.

Nobody asked but I added game saving anyway!

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I finished the in-air attack animations last week but decided to post about it the today!
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Wishlist Mainasutto now on Steam! 

https://store.steampowered.com/app/2580170