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Added a SHOCKED reaction.
Reactions happen for both Goblins simultaneously.
I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.







Preview of the final attak on the genocide route for Undertale [redacted]!
With new glitch effect!


We're changing genres, guys... it's a racing game now.
Joking, but I just thought this clip was too funny not to post. I hope you enjoy!
NPC Goblin interactions update! Now with Belly Laughing and Happy Clapping!











Dog shakes off water. Yes, this is a very important feature and totally worth animating.


Finally I made a Vita "game"
I'm just testing this unity version that can make psvita games
I wanted to make a 3ds game but unity is not cooperating
BTW it's not a video playing one the vita
It's rendering a 3d model with a spinning animation
Got it working! Split them into a "Chatting" state and a "Being Chatted" state, one for each Goblin.
Everything is controlled by the Chatting Goblin.
There's a failsafe in the Being Chatted Goblin in case they don't get released from the state.
Now I slep































