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Added a SHOCKED reaction.

Reactions happen for both Goblins simultaneously.

I'll add some variation so they don't react the same, I'm wondering if I should make it "Call and response" where one will do a reaction then the other will react to the reaction.

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Preview of the final attak on the genocide route for Undertale [redacted]!

With new glitch effect!

Oh? What do we have here?

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We're changing genres, guys... it's a racing game now.

Joking, but I just thought this clip was too funny not to post. I hope you enjoy!

NPC Goblin interactions update! Now with Belly Laughing and Happy Clapping!

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Dog shakes off water. Yes, this is a very important feature and totally worth animating.

Wait, is this new LEAK?

#dev #gamedev #leak #concept #gaming

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Finally I made a Vita "game"

I'm just testing this unity version that can make psvita games

I wanted to make a 3ds game but unity is not cooperating

BTW it's not a video playing one the vita

It's rendering a 3d model with a spinning animation

Got it working! Split them into a "Chatting" state and a "Being Chatted" state, one for each Goblin.
Everything is controlled by the Chatting Goblin.

There's a failsafe in the Being Chatted Goblin in case they don't get released from the state.

Now I slep

Wait, I forgot to exclude themselves from the Goblin Hunt check...

So, Goblins who are wandering can find each other and will try to approach and emote at each other.

It kinda works? Very janky.