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Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

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added some parallax in the background - too distracting?

I don't have any ideas for games. Could you guys give me some ideas?

A little picture #GameDev #Art #PixelArt

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Amber's Nightmare new test gameplay (Fort)

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Wild Card

Optimizing even the stones

One of the things that concerns me is game optimization, so I've been looking at all the ways to optimize the game. I think I'm going to get a PhD from studying so much.

#IndieDev #GameDev #PixelGame #HorrorGame #Monsters

Woah, it's been a year since the page went public. Thanks for all the support after the 100 follower post. Means a lot guys. Expect some news in the near future

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She is evolving