All Posts in Indie Game

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Re-did the end-level screen, added in the high scores and whatnot, coded the options for audio toggle and brightness. Started work on the save function. Auto-save at the end of every level Thinking I might add a Quit button there at the bottom

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What do you think of enemies that protect others until they're killed?
I'm looking to add a little more complexity/nuance to combat encounters.

Still working on the Shrine and the surrounding floor (Kinda hate making floor tiles...) but here's the shape of the room with the water. Added some vines to the walls too, which you can even chop down!

...might need to fix them a little

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Got the vendor system working! It's just using a flat 'gold' system as currency for now, which might be changed as I polish everything later. Also need to add UI sounds at some point.

My new chaotic survive-the-night game is now on Steam: https://store.steampowered.com/app/2863530/Keep_It_Running/

%30 launch discount to take your chances with the Boss in the 19th century :)

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💥 Ready for more thrilling action?

🕹️ Check out a second explosive gameplay video of #StarMetal Crusaders!

#Steam Wishlist: https://store.steampowered.com/app/2881630/StarMetal_Crusaders/

#Strategy #SciFi #IndieGame #GameDev #IndieDev #Space #Adventure #GamePlay

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(#CC > #GamePlay) From CC Tool to Gameplay I officially done it, now my characters created with my CC tool can be fully transferred used & remodified if need inside the game, I was working on this for the past to days, that's why I didn't post anything.

3/3 Font revision and the announcement. this is the last of three contributions.

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Building Machines is Fun, Here is one little simple to build machine that we think of for Creating Perfect Car Suspension amazing for Racing your Buddies who lay tracks or Perhaps Props on the Track. You can run at top of them without breaking a Sweat

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2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.