All Posts in Indie Game

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Preparing the Ghoul beating for everyone, introducing a new demo "Including 3 starting power attacks of your choosing, 1 final boss & passive crazy items", stay tuned folks!

Demo will go live at gamejolt too!

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SUPAJUTSU UPDATE..0.2.7 IS LIVE. PLAYTEST SOON. STEAM KEY RAFFLE SOON AFTER.

Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD https://bit.ly/load_chapter1

#indiegame #visualnovel #demo #scifi

Basically just made today a Database day, so here's a screenie of the player talking to the local fisherman

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Made the liquids realistic with a shader, what do you think?

#psx #retro #horror #unity #gamedev #indiedev #indiegame

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LESGOOOO FINALLYYYYYY πŸ”₯πŸ”₯πŸ”₯πŸ”₯πŸ”₯

The game has a working pause function + menu!! The keyboard remapping works as well, which allows you to assign certain actions to different keys!! ✨✨✨

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Grub annihilation. πŸ›πŸ’₯

Here's what a simple enemy encounter looks like. Any thoughts on the encounter screen?

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.04.27 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

❓ Lil question for programmers:❓

What would be the best way to create CPU players for a game similar to Super Smash Bros.? I'm thinking maybe machine learning, but that might lead to some erratic bots so I'm not sure