indie_wednesday in Indie Game

Share your creations!
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It's Finally Here! -Some random commenter in 2019

Combat Update.

I'll try to get a new place for us to look at in the next one.

Coming next week, I hope you're ready ; )

#Indiegames #gamedev #RPG

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Working on #PerfectCastle

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Hi everyone!

Exploring diverse animations based on object positions. Adding a touch of variety to elevate the visual experience! 🎮✨

I've been working on some new enemy design concepts for Lutaland's demo! What do you think?

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Happy #screenshotsaturday! Giving you a sneak peek into my character creation process—from Blender to Substance Painter and finally, into the vibrant world of Unreal Engine. 🎨🎮

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Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).

Check out my newest game:

https://gamejolt.com/games/grubby-glass-grubs/849376

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🎨 Dive into #Skaramazuzu with Zuzu and enjoy all of the beautiful hand-drown scenery.

⏳ The wait is almost over: #Skaramazuzu arrives on March 27!

🎮 #Steam Wishlist: 
https://store.steampowered.com/app/1574780/Skaramazuzu/

#IndieDev #IndieDevs #GameDev #IndieGame #WishlistWednesday

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Who wants to slay some very evil rabbits? Sound on for music and cries! Playtest of Kiyo is now live on Steam, you can give it a try! All feedback greatly appreciated :)

https://store.steampowered.com/app/2466790/Kiyo/

#indiegame #indiedev #gamedev

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Hey everyone! Taking you from Blender to Unreal, here's an inside look at my process for crafting ruins and dilapidated buildings in Lobo.