indie_wednesday in Indie Game

Share your creations!


Reworked the Building system, again... finished the New Saving API! going to fast track this development... Day 5 of making the Hardest Tycoon ever!
>>Silicon Architect<<


This #WIPWednesday I learned the platform moves the player.
I Got multiple ideas at the same time and it involves a moving platform.









Here's some of the awesome stuff I saw at LVL UP EXPO this weekend!
Devs featured:
@thoseawesomeguys
@akuparagames
@WhistlingWizard
@ElPichon
@moonlightkids
One last huge thanks to Game Jolt for making many of these booths (and my own) possible!































https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
Демо версия вышла !

https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
i should prolly make milk quest weekly check in 32


Madame Marmalade, firsthand lady to the king of the breakfast district






Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine 💻


This morning, a brave soul in the Insectile Discord caught 100 grubs (squishy parsnips).
Because 3 kinds are planned and the upper limit is theoretically 2^63, it is possible to own 27 QUINTILLION parsnips.
...I probably need to program an upper limit : )














