indie_wednesday in Indie Game

Share your creations!

Reworked the Building system, again... finished the New Saving API! going to fast track this development... Day 5 of making the Hardest Tycoon ever!

>>Silicon Architect<<

#indiedev #indiegame #solodev

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This #WIPWednesday I learned the platform moves the player.

I Got multiple ideas at the same time and it involves a moving platform.

Here's some of the awesome stuff I saw at LVL UP EXPO this weekend!

Devs featured:
@thoseawesomeguys
@akuparagames
@WhistlingWizard
@ElPichon
@moonlightkids

One last huge thanks to Game Jolt for making many of these booths (and my own) possible!

https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET

Демо версия вышла !

https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET
https://youtu.be/I14S6l4wHjk?si=JkbK-DVj4-c-MtET

i should prolly make milk quest weekly check in 32

Madame Marmalade, firsthand lady to the king of the breakfast district

https://en.wikipedia.org/wiki/Marmalade

gifs work..?

Play-testing soon.

It's been a while since I've posted here but I'm still working on Dither ! Can't wait to share more

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Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine 💻

This morning, a brave soul in the Insectile Discord caught 100 grubs (squishy parsnips).

Because 3 kinds are planned and the upper limit is theoretically 2^63, it is possible to own 27 QUINTILLION parsnips.

...I probably need to program an upper limit : )