videogamedesign in Pixel Art



Triggering some obstacles the right way can open up new paths and possibilities! 🧭
Edit: Fixed????!
I broke rugs.
I knew this would happen, I warned you all!!









Enemies will have different behaviour types. For instance Squishies are passive but will help out other Squishies when attacked, so be careful!
#indiegame #rpg #pixelart


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.07.04 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


SUMMER SALE 2023 -25% until July 13 19:00 GMT+2 !!!
#NinjaScroller with NEW SMOKE BOMB!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Also available on #Steam:

Edit: Sorted? All seems working
Ignore that the building clips through rocks and trees, I think I've got it checking to make sure it's parts (Bed/Control Orb) is inside when resizing working right.
Although, it did seem to not want to resize near the end?














I had the pleasure of doing a ton of pixel art and level design for The Rusty Sword: Vanguard Island! Check it out in the free 2.0 update! Coming soon!














So, the attack animation is ready;)


Type in comments, do graphic style of this game good or I need to fix something?
Really want to know your opinion
