videogamedesign in Pixel Art

Post those pixels!
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Bubbling Away! 🫧🌊

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cave early version(will be changed)

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2023.12.19 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Time to preview Vega/Claw, on a crossover with Marvel, Darkstalkers and Fatal Fury!

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#NinjaScroller 1.59.3 with A BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.12.19

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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For day 343 of coding, I made a settings menu for the title screen

So far, it has a volume control and an option to see credits

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For day 342 of coding, I've added a third option in the pause menu

I've also adjusted the menu's box code so it can adjust itself to the text

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HOW TO PLAY WITH RYO
Learn in this video how to play with Ryo Sakazaki in SvC3 - RIVALS! If the video have a lot of views, next is Necalli.

More News soon!

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Captain Toad, truly a good character(testing his underground color palette)

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"AI in exe games are always cheap and repeated"

My AI: