videogamedesign in Pixel Art

Post those pixels!
Now you will be able to play this only on Gameboy Color. On classic Gameboy and Super Gameboy you'll see this message


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.01.21 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


I think you've got something in your eye, right there.
Here, let me help! I'll be extra careful 🥰

Waiting on review for the Rogue Night steam page


#NinjaScroller 1.59.9 with A BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.01.21
Also available on #Steam:


Breach in Slow-Mo! #screenshotsaturday #gamedev #metroidvania #devlog #rushaug #gamedesign
I reworked how the Axe animation works
It's now an arc, instead of a rotate
Not sure if this is best though, maybe it's good for the charged effect but for the normal it might seem too wide.
Still needs a slash effect over it too










#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.01.20 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Ale Abbey's Laywoman!💪 Along with the rest of the monastery's supporting staff, probably one of the few able to single-handedly make sure your barreled brews make their way to their cellars in one piece!🍻⛪



Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks