videogamedesign in Pixel Art

Post those pixels!

Jeje this is cute

Kiyo sneaking his way into the bunnies' Canning Plant... and slaying a few

Join our playtest, it will open Friday evening!

Sign up here: https://store.steampowered.com/app/2466790/Kiyo/

#indiegame #indiedeveloper

Loading...

Геймплей первых двух уровней моей новой игры! MoveBlock — игра, в которой вам предстоит перемещаться из коробки с оранжевым блоком, используя другие блоки. Это очень просто! #головоломка #другое

https://gamejolt.com/games/MoveBlock/877575

Loading...

#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.02.21 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

more progress.

1. 02.01.2024

2. 21.02.2024

#gameboy

Loading...

#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.02.21

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Loading...

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.

Loading...

Hmmm, changed how NPC's movement code works.

I've put it through the SystemTimer which reduces them to actions once per second. Seems to work with 100 Goblins?

There is delay between them stopping and their animation stopping might have missed a variable

Remaking and restyling some of the sprites for the inventory. Here's the walkie talkie. In-game usage is being developed. More to come.