videogamedesign in Pixel Art

Post those pixels!

Happy Sunday everyone! I hope you are all well!

I'm off to lunch at the parents. Since I got decent sleep maybe I'll get more gameDev done when I get back.
Really wanna do some work on Buttons so I can start making some Cave/Ruins/Underground variants.

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.03.24

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Hey, now i am doing the updating of my own game "Snowy Fiction".

By the way, you can download it:

https://alerfo.itch.io/snowy-fiction

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Work has started on the hotkey bars! Lots still to do, but you'll be able to have multiple bars, resize them, lock them, and put skills/items on them etc.

Proof of Concept for my Building Code and Systems working in the Caves and Underground.

Button + Door.

I need to disable the Button menu, and add some delay to receiving a new input so Doors don't constantly flap, but it's all working as expected!

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For day 435 of coding, I have made some card sprites to use in the "How to Play" section. Eventually I'll use the sprites during the main game

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.03.23 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Be careful, I've added Gunpowder Walls!

That's a CHAIN REACTION

Water Doggos!

Ale Abbey will have two types of Bandits: those who "act out" and those you "help out"😉 Managing a Monastery Brewery obviously helps with diplomacy...🍻⛪

#indiegame #pixelart #screenshotsaturday