

The animations of the trophies are finished for now, just let me adjust a couple of things, schedule the time of obtaining them and repair bugs that I have encountered, the 0.6.0 is close
#IndieDev #GameDev #Games #Gamer #IndieGame #BeachShark #PixelGame

Loading...How can you NOT feel so powerful with tools like these?🤩
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Loading...#UnderwaterDiving BETA DEMO 0.98.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240705
BETA DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...Hey guys check out our first devlog for Lost in the Storm
New change:
One thing to add will be my email so you can send me your feedback but at the moment I am improving the visual section, the camera is already finished, the trophies are missing
#IndieDev #GameDev #BeachShark #IndieGame #Shark #Games #Gamer
Yea, ok it fits as the current size, but it messes up the collision boxes.
Gonna have to add more pixels!
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thoughts on zingle and ralph?

Loading...For day 537 of coding; I tried to look further into how the depth buffer works, but I am still having difficultly utilizing it properly. Hopefully, I'll get it figured out soon

Hey! I'm coding a new project, a special effects visualization software to display 3D effects and export the video for easy editing!
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6 hours and 43 minutes later a fully new art piece to celebrate my game's development is reaching this far! Still a long way to go, but me and my team got this!











