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Today's fortune: Be on the look out for deadly rubber ducks

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Calm and mysterious, the Azure Woods 🍃🦋

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THE GHOST MAN: DEEP WHISPER

OFFICIAL TRAILER #2

“Do not trust what you hear.”

Experiment 115

Koschei — Concept Art

A seemingly dormant flower whose dew-like substance preserves or dissolves what it touches.

Play demo on Steam: https://store.steampowered.com/app/3423760/Forgotten_Eras/

#IndieGame #ConceptArt #GameDev #FantasyArt

Our next Reactor Stream is coming up on the 30th! #MadeWithFusion #Indiedev More info here: https://www.patreon.com/posts/reactor-control-149096183

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: I've done the mechanics of stairs and floors... Open the article to view the full post

: Я сделал механику лестницы и этажей... Откройте артикл чтобы посмотреть пост полностью

Devlog_8
We are getting somewhere!

With the basics of the game done and dusted, I can get to the other parts of the game, like a menu or music

See you tommorow!

Since i inspired someone's Redglove i thought to draw them hanging out.

My redglove by me.

and the other redglove by Mr. Alf

https://x.com/45yy561/status/2015855418673693105?s=20

https://continued-exe.fandom.com/wiki/RedGlove_(Bibbidi01)

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For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.

Does anyone have any idea how to do this?