
Post about Unreal Engine!

Take a look at this freaky behind the scenes action: There's building collisions, enemy spawn points, enemy jumps, and floating basketball hoops. Pretty impressive stuff tucked away in Unreal Engine!

Unreal is gud
(not hating on other engines)


If you use the Shell Flask in a supercharged way, it provides thorns that bounce damage back at your attackers. There are items that interact with that mechanic such as an item that makes the spikes also freeze enemies.


Another small look at level 3 from Flee The Facility. Hope you guys enjoy.

We are super stoked about sharing this fresh behind the scenes look at our enemy jump patterns made in Unreal Engine! Every jump is hand-placed to ensure the A.V.A.F can keep up with the player.


A very quick test about my next feature coming soon.


The right power makes clearing a room easy! 😎


There will be some interesting things to explore in future updates
You can be an early tester for the game by downloading here: https://gamejolt.com/games/RocketJump/732710




Honestly these trees and this fog look cool.
Im honestly loving how this game is coming out.