

Loading...Created the main path, daytime switched to night & added some lights to it in my #indiegame #zombie #runner side-project #madewithunreal..
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WIP on this friendly merchant NPC inspired by our studio founder‘s late father.
Real-life Neil played an integral role in allowing us to bring Kristala to life, so we're super stoked to honor his memory in this way 💚

Loading...Shooting shields can kill you... I was testing firing the blunderbuss with the only set projectile I had, and I didn't realize the enemies' shield only hurt the player.
The firing works, though :-)
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Loading...Relaunching now

Loading...Hi everyone!
I added primary and secondary weapons, so you can equip several weapons to tackle different situations. Weapon sockets have physical constraints, so they have a subtle, more realistic behavior when the player moves... what do you think?
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The hell is this?
(formerly known as Slendytubbies Rebooted)
#blender #3d #teaser #horror #unrealengine

Hello there !
Grab some interior footage :D
Soon, I'm going to post a video with building mechanics so don't forget to follow to keep updated !
We are still looking for Dev Testers so feel free to join :)
✅--> Discord https://discord.gg/metNw4y3Qj

Loading...I added Physics Constraints when you equip your weapons. That took me forever because I was using 5.0, and Physics Constraints were very buggy; updating to 5.1 fixed my issues.

Loading...Yeah🤔, I tried to reproduce the movements of a three-dimensional machine from SNK, I'm on the right track, but some things are to improve ⚔


Based on feedback an extended version of the demo with some more options is now available.
You can download the demo here: https://store.steampowered.com/app/1966330/Die_to_Survive/
Enjoy the hunt.










