Unreal Engine
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grass physics test(outdated)

We're continuing to make our weird little free game for Halloween and for jam. Now our archive is working 🦐

I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.

Some news about my multiplayer game ! I've implemented various skins, colors, effects... And yes, a blue Alien can fight a red SWAT guy with a katana

NEW INTERFACE DESIGN + MAP DESIGN AND MECHANIC UPDATES + NEW COLLABORATOR

Thanks to it, many visual improvements have been made to the interface such as the new menu.

thanks @wholeaddition for your help.

Article In español - English

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Stay in the loop! Don't miss out on the launch of Lost In The Storm on Kickstarter. Get notified and be part of this epic journey.

#LostinTheStorm #Kickstarter #Gaming #indiegame #gamedev #IndieGameDev

Follow The Launch Today:

https://www.kickstarter.com/projects/nexsle/lost-in-the-storm

UPDATE 2 - of the latest DEMO is now out for #OneMoreExperiment_Game

Once again CONTROL FIRE & WATER! Download 2.12.1 to get the latest version!

DOWNLOAD:
https://gamejolt.com/games/onemoreexperiment_game/398898

Enjoy!

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I've been jamming! This is PHOTOCHRONOGRAMMETRY, my entry for this year's Epic MegaJam using Unreal Engine 5 + RealityScan.

It's a small prototype, but I'm really proud:
https://frycandle.itch.io/photochronogrammetry

(will be uploading this to Game Jolt after the jam)

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Hello folks! 👋

After 1 year of solo development, only 10 days left until the release of the psychological horror game Ontotis.
The game uses Lumen and Nanite on almost everything.

Wishlist it on Steam🎮https://store.steampowered.com/app/2484500/Ontotis/

I hope you enjoy it! 🥳