
Post about Unreal Engine!


Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things


As a solo game developer, I have to be creative in turning limitations into features. Since I'm not an animator and can't hire one, I developed a dynamic comic strip system for storytelling instead of cinematics. Here’s the first step—still a WIP!































Parallax layer system progress. Smooth scrolling options are here!
Still more to do, but it's mostly convenience and development options remaining. #megaman #gamedev #unrealengine






ZPS Like - Show How Weapons Work 01

