Unreal Engine
Post about Unreal Engine!
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I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay. 

You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!

#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)

party pooper

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Here is a small teaser trailer for the outside of Fazbear's Pizza, this was originally created to show of the sign model I made, this will be part of the gameplay, but its still a WIP, hope y'all enjoy!

Vintage Freddy by @Battington & @TheMediocreMakers

Cursed Loop PC and Mobile ports available now!

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🔐 Twilight Wars launches on May 23, 2025!

The final operation begins. Rebuild the Agency, lead your agents, and change the course of the cyberpunk world.

Wishlist now and join the mission: https://store.steampowered.com/app/1396540/Twilight_Wars

It's been almost exactly a year since I canceled the last hn rtx.
I like my progress
Also by the way, I'm going on vacation for about a week. I'm completely shutting myself off from any art work, I need a break.

#progress #blender #ue4

rework :) (all of this is just for a shot, im not gonna release it. i can release the forest map for horror games but only if you want it)

what did i just make?

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