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After two years of hard work it's finally done and available on Google Play (Pc & Switch versions are in the making).
https://airborne.kamgam.com/redirect/googleplay
Wish me luck :-)

Apocalypse mode of my game on UPBGE almost done!

Apocalypse mode and new maps! Updates from my game on UPBGE.
In this video I show my game updates on UPBGE!A new apocalypse mode was added, in which the objective is to survive as many rounds as possible, eliminating e...
https://www.youtube.com/watch?v=_sixWNVaaYY




Do you know these two places? There's gonna be more references! What are your favourite Sci-Fi series? Let us know in comment section ;>



At the moment I am actively developing an update for the game :3
Many changes have already been made to the game. checkpoints have been added, the graphics have been slightly improved, as well as an unusual new level.
Inventory System C++ #UE4 WIP

WIP | Inventory C++ : Drag & Drop Items | UE4
A small project that I'm working on.#unrealengine #cpp
https://www.youtube.com/watch?v=PSYEmA-Yw3k
Something came up and I can't release the demo just yet. In the meantime, here's the last thing I did. I improved the inventory system and put some healing items in the demo.


I've been wanting to create new type of boss which moves around the screen bouncing off ceiling, ground and walls. Here are some shots of a boss with such movement:

It's been awhile since I posted, so here's the updates thus far: 3-way splitscreen has been removed and 4-way LAN character selection has completely improved, so everyone can only select ONE character. If you look closely, you can see the improvement.

After several weeks, and again thanks to your feedback, we are happy to release version 0.0.4, which has brought a first breath of fresh air to the Lost Dawn project.
#indiedev #indiegame #gamedev #jrpg #lostdawn #character #demo #earlydemo #unity3d




Working on the rain effect. Lightning and thunder are included )