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Share your creations!

🚀 First DEVLOG for EXPLOITATION_ is here! 🎥
Hey everyone! We're excited to share the first of many devlogs for EXPLOITATION_! In this video, we dive into how the game works, its progress, and explore the lore and story of the game.
https://youtu.be/6_mg8HT3eb8

https://youtu.be/6_mg8HT3eb8
https://youtu.be/6_mg8HT3eb8
https://youtu.be/6_mg8HT3eb8

Just made a video to help out with the download client.

https://www.youtube.com/watch?v=9X3EVk8e49g

https://www.youtube.com/watch?v=9X3EVk8e49g
https://www.youtube.com/watch?v=9X3EVk8e49g
https://www.youtube.com/watch?v=9X3EVk8e49g
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Very early gameplay prototype

The first version of the weapons storage room

I've made more new levels for this game. I've also brought more bosses to join in.

Today's #screenshotsaturday show the updated levels:

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Point and click

The last few months have been really busy. I'm working on 4 different game projects, it's a very hard time. I hope to get some time soon to continue working on Molten Jaw. This is the bike I want to use for the Ride mini-game.

Zombie dragon

I've published a small update to the game! Sadly, the beetle enemy isn't yet implemented, but I'm working on that and I HAVE implemented the new enemy spawning mechanics! The full changelog can be found in each zip archive but it's also pasted below.