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Recently I have been posting about these shield thingies a lot. Here comes a proper devlog explaining how they actually work and what you can do about them (article below).


The Second Room of the Wild-Three Base
(Attic coming soon)
#Game #Game_Dev #WA1 #Platformer #Adventure_game #Game_development


The game over screen is wip. Maybe I'll add more statistics. Who knows...

On the left you see Dan Foxit on the right Arthur Eagle
(Lenard is coming soon!)


Hi everyone!
Here is how I use Blueprints instead of Static Meshes to build my levels in UE5...










RAINBOW CUBE HAS ALREADY BEEN PUBLISHED! (code: wsube)


The project is actively developing. Save some screenshots from development...


Interacting with the effect enabled, will resolve everything. However, you have to be quick.
