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Recently I have been posting about these shield thingies a lot. Here comes a proper devlog explaining how they actually work and what you can do about them (article below).

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The Second Room of the Wild-Three Base

(Attic coming soon)

#Game #Game_Dev #WA1 #Platformer #Adventure_game #Game_development

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The game over screen is wip. Maybe I'll add more statistics. Who knows...

#MadeWithUnity #GameDev #Hayamichan

Now they're two

On the left you see Dan Foxit on the right Arthur Eagle

(Lenard is coming soon!)

#WA1 #Game_Dev #Game_development #Characters

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Hi everyone!

Here is how I use Blueprints instead of Static Meshes to build my levels in UE5...

Shading for Level Two

The Level is called "Berry Hills"

#Made_with_Unity #Art #Game #Game_Dev #Game_Development #WA1

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RAINBOW CUBE HAS ALREADY BEEN PUBLISHED! (code: wsube)

https://gamejolt.com/games/RainbowCube/791054

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I added so much details!

The Jump is more dynamic now! I love it!

And there are palms now if you didn't realized it!

And there is a moving platform now!

#Game #Game_Dev #WA1 #Platformer #Adventure_game

The project is actively developing. Save some screenshots from development...

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Interacting with the effect enabled, will resolve everything. However, you have to be quick.

#MadeWithUnity #GameDev #Hayamichan