All Posts in Unreal Engine



Strange Halloween forest 🍁🍂🎃👻


Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do



















The burning tree signifies life's impermanence, reminding us that even in destruction, there's a lesson in accepting change and appreciating fleeting moments. And it just looks neat as hell :D

This room is supposed to be in DLAF


Who can you meet in the forest? 👻
Devlog 02: Aim Offset added,
After a long time trying to figure it out the player can finally look up and down, no more magically shooting up and down!


I am proud to share our latest addition to our co-op horror game — the Abyssal Temple map for Eresys! 🌌
🎮 Now on Steam: https://store.steampowered.com/app/1918970/Eresys

A new and much more improved demo of the game is now live and available for download on steam.
To name a few. A much more improved gore system, New enemy models, Improved corsshairs, Points for dismembering and more.