All Posts in Unreal Engine

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Interface.
is visually almost done.
(yes here is once again this room, but sorry, I literally have no assets for the others XD)

I AM SO COOKING!!1!1!
Stay tuned on @LoxerVosky account, he'll be posting something interesting soon ;3

Thanks for an amazing STEAM NEXT FEST and for 316 WISHLISTS! Means alot for a small indie developer!
Over 100 people played the demo :D Full game will release September 2025!
Did you know we have a DISCORD?
https://discord.com/invite/Q6dMnGmPer
Stay tuned!

Maestro Music Man Was Almost Gave Me A Heart Attack!


Devlog: 11
Working on adding the Gamejolt API, most menus should be functioning, also working on a prototype for a level. Also fixed the flying kamikaze type enemies, no more crashes from them(HOPEFULLY), released the second Alpha.



Smart loading, zero immersion break.
In Lobo: The Howl Within, I’m using narrow passage mechanics to stream levels seamlessly in and out—no loading screens, just smooth exploration.

Main Menu for Catman for Unreal Engine 5.6