Work in Progress in Unreal Engine

Share your creations!

Happy to show the significant progress in development of "RoD" for the last monthes.

https://www.youtube.com/watch?v=qgrW9fZIzeo&t=4s

Here we focused on improved visual&sound effects when causing and receiving damage, using weapons; improved enemy animations; UX/UI system core.

Redemption of the Damned. Action improvements.
Significant progress in "Redemption of the Damned" development. Here we focused on: - improved visual and sound effects when causing and receiving damage, us...
https://www.youtube.com/watch?v=qgrW9fZIzeo
Halloween 78: The Fan Game | The Shape Stalks Theme
An enhanced version of the original Halloween 1978 The Shape Stalks. Original Music by: John Carpenter. Enhanced by: SpeakingNewton
https://www.youtube.com/watch?v=JRM5vXKPsV0

Hi everybody !! I'm happy to present you the first image of my new multiplayer game FirstStrike ! With a new integrated multiplayer mode ! Don't hesitate to tell me if you think of any changes on the menu :) d3velopp #multiplayer #action #new #art #game

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Using your magic def gives you an advantage at a distance, but stay vigilant, travelers...some enemies in our game spit back. 😜

New changes, things are looking different.

Game Page: https://gamejolt.com/games/Lost_in_The_Storm/562040

police officer

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The last level is almost ready! It remains to work on the filling and light. Also, I started working on the sounds.
Wishlist on Steam: https://store.steampowered.com/app/1900290/GO_GO_Knight

Twitter - https://twitter.com/shock5544
#action #adventure #rpg #steam #indie #indiedev #gamedev

Working on some hyper-realistic stuff for the UE Marketplace...

Made in Blender and rendered in Marmoset...

Biggest update of AirBorne