Work in Progress in Unreal Engine

Share your creations!


Occult charms in Caribou Creek, based on the concept art by Felix Tisch. Adding small things like these charms give places so much character and consitency, I'm really happy about the collaboration with Felix.
I encountered a big issue with my game!
Check out my latest devlog on how I tackled this issue and improved the game in many ways!

I Made A Huge Mistake In My Dream Game...
The abilities I've made so far have been great but there was a huge issue looming over the horizon. So I had to finally start tackling that issue and find a ...
https://www.youtube.com/watch?v=2OLe-FUyFes
Now Ive added some VFX feedback for when you absorb an element! I hope you like it :D We want the mechanics to feel more powerful!
Enjoy!
https://www.youtube.com/watch?v=72i7wUh8paY&ab_channel=Ambercrow…
#OneMoreExperiment_Game #puzzleplatformer #indiegame #puzzlegame @IndieDev_RT

OME - DEV BLOG: Absorb VFX Feedback
Now Ive added some VFX feedback for when you absorb an element! I hope you like it :D We want the mechanics to feel more powerful! Enjoy!ONE MORE EXPERIMENT ...
https://www.youtube.com/watch?v=72i7wUh8paY


Trying out lane switches in the actual level for the first time


HI ! Here is my new project on the theme of Avatar the last airbender, this is a prototype with a transformation of Aang into Avatar, I still think about the project !






I brought Black Adam into UE5



Updating UI with a more modern visual.




Hide Time Chapter 1 is 95% done! We will release it on Steam soo soon! 🥳

Loving how purrrrty this pickup looks in this beautifully detailed dwelling in our Dalamase level ✨
#indiegames #gaming #videogames #darkfantasy #rpg #indiedev #soulslike #ue5 #gamedev