Work in Progress in Unreal Engine

Share your creations!


What happens now after demo release?
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1Hi everyone! In this new devlog, we will see how the enemy can now throw his shield as a ranged attack, the loot system, and the new death animations. Check it out!
Devlog 46 - Throwing shields and dying enemies in UE5
Hi everyone!Welcome to a new devlog!In this episode, we will see how the enemy can now throw his shield as a ranged attack, the loot system, and the new deat...
https://www.youtube.com/watch?v=1qMiJ0oQ70s

Loading...I didn't realize what Tetris and our game have in common until lately. A player told me that beyond that, our flask drawing algorithm is also very similar to Tetris.
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Finally RocketJumpCascade v0.02 ETB2 Lava Temple Demo has released! Try out the new movement system while you explore the new lava temple rift 🔥🚀🏃♂️

Stronger or bigger buildings (maybe both).
Increasing resistance and capacity.
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WE'RE BACK PEOPLE WITH A VENGENCE! GAMES ARE STILL BEING MADE!
We'll be working on it for a while!
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Difficult crevasses and jumps are hidden in Utgardr...
and also some mysterious flowers...
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#adventure #parkour #puzzle #nordicmythology #openworld #indiedev #indiegame #projectutgardr

The hunt for your brother's soul begins here, little screenshot from my original game Brother'sBlood. Feel free to check it out on my page #screenshotsatuday #indiegame #gamedev @gamejolt ![]()
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