Work in Progress in Unreal Engine



Feedback from playtesters was that they didnt understand you can stand upon the switch block. This was because the old block was more of a hypercube shape (hollow). To clarify this we updated the block with a new model. Resolution changes coming up!

















Introducing a brand-new environment: The Family Cemetery. Explore the eerie beauty and uncover the stories it holds.









We've had character customization for a while now... but recently we finally added a randomize button :)



So...yes. I will start making a seat for a chair and a weapon soon


Graveyard | fnaf witness teaser


Hey everyone!
This is a sneak peek into the stealth system and lethal kills in my upcoming game, Lobo. Brace yourself for a thrilling experience!
















I got Physics turning On/Off as I wish now in #UnrealEngine5. One more step towards the framework I need to make!