Work in Progress in Unreal Engine

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Feedback from playtesters was that they didnt understand you can stand upon the switch block. This was because the old block was more of a hypercube shape (hollow). To clarify this we updated the block with a new model. Resolution changes coming up!

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Hey ! I've completely recoded TABS ! There are still some improvements to work on (add sound effects), but here's a good base !

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Introducing a brand-new environment: The Family Cemetery. Explore the eerie beauty and uncover the stories it holds.

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We've had character customization for a while now... but recently we finally added a randomize button :)

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So...yes. I will start making a seat for a chair and a weapon soon

Ring Ring!

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Graveyard | fnaf witness teaser

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Hey everyone!

This is a sneak peek into the stealth system and lethal kills in my upcoming game, Lobo. Brace yourself for a thrilling experience!

the maturity was changed.

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I got Physics turning On/Off as I wish now in #UnrealEngine5. One more step towards the framework I need to make!

#gamedev #UnrealEngine