Work in Progress in Unreal Engine

Share your creations!


Embarking on exploration in Lobo: where risks can lead to rewards or consequences.
Will you take the chance?


























Our small but mighty two-person asset creation team tackles the challenge of creating diverse characters for our game. Learn about the magical tool of animation retargeting, saving us time while bringing unique personalities to life! Article below.






SSD failed, lost my whole old project, shaders, physics bodies and all. Finally some got updates. Finally was able to get a good result with 2D Eye Tracking in UE5. Moving on to Shadow.
Demo:
https://youtu.be/tCc7U2pnpYM
#BunnieBot #SatAM #ArchieComics

Sonic Movie Style Character Development - Dynamic 2D UV Eye Tracking via Blueprint
Slowly getting back to work on personal projects. In the interim I had a hard drive unfortunately fail and lost the entire Bunnie Rabbot project file. Lost...
https://www.youtube.com/watch?v=tCc7U2pnpYM







Because of recent events at @Nexsle Mega Bowling Dash and many other projects. Has been put in the care of @WhatManGames, this is my personal brand separated from my company. A lot is changing, I can’t wait for you guys to see what I've been cooking up.
Oh bugs..Bugs can be so funny! Interesting bugs where blocks spawns increase exponentially when reloading checkpoints. Bugfix in progress! XD
https://www.youtube.com/watch?v=Wmch0XeinoE&ab_channel=Ambercrow…

Oh bugs..Bugs can be so funny!
Oh bugs..Bugs can be so funny! Interesting bugs where blocks spawns increase exponentially when reloading checkpoints. Bugfix in progress!ONE MORE EXPERIMENT...
https://www.youtube.com/watch?v=Wmch0XeinoE


Unleash advanced combat skills in Lobo, like parrying and counter-attacks, by equipping melee weapons.















