Work in Progress in Unreal Engine

Share your creations!


Happy #screenshotsaturday! Introducing new weapons, each bringing unique attacks, skills, and abilities to combat. Stay tuned for more epic gameplay teasers! 🚀🎮




Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.




Which looks visually better?
 6 votes Voting finished




Hi everyone!
Exploring diverse animations based on object positions. Adding a touch of variety to elevate the visual experience! 🎮✨












Since news has lowered alot, we have improved and redone alot of things. I'm not able to share much but have a in-engine screenshot!



Hi Everyone!
Meet 'The Fallen' in Lobo, a seemingly weak enemy with a dangerous bite. Press the right button to avoid its attack—every encounter, different outcomes! 🎮👾




















Let's turn this fake game into something real
follow my project, it will be available soon!



















