Work in Progress in Unreal Engine

Share your creations!

Reworking various materials into several unified main materials. This makes it easier to add color variations for stuff and overall optimizes the game. Here are some reworked cakes

Loading...

Hey everyone! Who doesn't love Easter eggs in video games?

Lobo will be packed with tons of hidden surprises waiting to be discovered! 🐣🎮

Developing something different :)

Update 2.0.1....

(coming soon)

Loading...

Happy #screenshotsaturday! Introducing new weapons, each bringing unique attacks, skills, and abilities to combat. Stay tuned for more epic gameplay teasers! 🚀🎮

Loading...

Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.

Loading...

Flying through the sky

Which looks visually better?

  6 votes Voting finished
Loading...

Working on #PerfectCastle

Loading...

Hi everyone!

Exploring diverse animations based on object positions. Adding a touch of variety to elevate the visual experience! 🎮✨