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Consuming Soul Tear will grant you permanent buff, at the cost of a temporary de-buff. In order to cleanse the curse you must approach a Soul Gate that matches the color of the Soul Tear you have consumed. #gamedev #godstear #unity2d

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It's still early WIP, but Tim and I have been working on a new version of the platforming engine. We are not making a MMX fan game, but X series gameplay is a good testing example for precision high speed gameplay. #megamanx #madeinunity #megaman

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Gameplay testing for my game is just about done and im getting very close now to launching the full game. Here's a sneak peek of me getting my ass kicked in Act 3...i love a good challenge.

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forgor to post this, but uh yea! 🎮

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OUTLENS - made in 9 hours (00)

play here -> https://gamejolt.com/games/outlens/802111

https://itch.io/blog/518791/updated-ui-ai-showcase

Updated UI plus new stuff!

Let's not forget your ability to sneak up on unsuspecting enemies! How else would you be able to stay alive in this dystopian cyberpunk nightmare?

Currently working on urban environments for the game. #pixelbasher works like a charm with this. It is a very interesting excercise to try and find a style of architecture with the constraints of the software. Cant wait to color this! 🏯

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ARTIA - Neo's Adventures - First World View

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Today we bring you a new dish, a "meatier" one : Saucy meatballs! (but don't worry, for our vegetarian and vegan friends we have an alternative version coming!)

#gamedev #indiegames #gaming #food #cozy #cute

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I'm in the final stage of game testing and polishing up my game. I added bubbles to the water pits and an oxygen meter so players can now be aware of how much oxygen they have remaining before they start losing life points.

Welcome to the Unity 3D/2D community on Game Jolt!

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

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